burlap: (Karaoke)
Doctor•Jonathan•Crane ([personal profile] burlap) wrote in [community profile] thoughtformed2012-12-26 11:11 pm

text;

Those other doctors certainly picked a very festive time to take me out of my "fictional reality", as they put it. Luckily, I didn't have any plans to disturb. I got a 'Merry Christmas' right before my I'd imagine standard 'Hello, you're fictional' speech yesterday.

Help a poor new arrival out, will you?
On a scale of one to ten: How upset should I be that I'm here? It's so hard to make a clear judgement a place when it's decorated for the holidays.
animator: (The secret will keep you alive;)

[personal profile] animator 2012-12-27 08:10 am (UTC)(link)
They do. Usually they're used for legal reasons, or because a client wants a last chance to say goodbye to a loved one. It's a great way to solve a contested will or something of that nature. They retain their memories, so as long as you ask them very specific questions, they can usually answer. Sometimes they can testify in court, but that's tricky.

Murder victims and magic users are no-go, though. They need to stay in the ground.
animator: (Move your dead bones;)

[personal profile] animator 2012-12-27 08:20 am (UTC)(link)
Vampires, lycanthropes, ghouls, spirits, you name it, I've probably seen it. I'm the licensed vampire executioner for St. Louis, though that doesn't mean much here.

Murder victims usually just freak out when you raise them and go on a rampage, aiming directly for the person who killed them. They're almost impossible to control, and people always get hurt. It would be nice if they could be raised and simply point out their killer, but it's inhumane to try, in my opinion. If you raise a magic user, specifically another animator, they rise as a flesh-eating zombie that can't be controlled, even by the most powerful necromancers. They have too much power of their own.
animator: (They sigh and bow their heads;)

[personal profile] animator 2012-12-28 07:44 pm (UTC)(link)
You make an excellent point.

It does take training, but you have to be born with the innate ability. Even people with the capacity for other magic won't be able to animate the dead if they're not born with it. It's an inherited "gift."
animator: (I'll be your reanimator;)

[personal profile] animator 2012-12-29 02:38 am (UTC)(link)
It skips a bunch of generations sometimes, but my grandmother can do it, too. She handled my early training.

Enjoy it? I'm not sure anyone's ever asked me that before. I'm good at it, so there's that, and it's the kind of thing you have to either use or lose control, so my career options were limited. But sure. When I can use it to help people, I enjoy it. For some people, it's an embarrassing curse, but I don't mind it. Some of the perks are nice, too.
animator: (The sun is down;)

[personal profile] animator 2012-12-30 06:44 am (UTC)(link)
The partial immunity to vampire mind tricks is pretty great. Saved my ass a few times.
animator: (I'll be your reanimator;)

[personal profile] animator 2013-01-01 04:15 am (UTC)(link)
Yeah. Not even a little bit. The extent of their power is pretty impressive. It doesn't take much for them to roll someone's mind. The older they are, the easier it is for them to influence you. Just a bad business all-around.
animator: (Your fractured foolish plight;)

[personal profile] animator 2013-01-02 04:06 pm (UTC)(link)
I've never met any that could actually shapeshift, pretty sure that's a myth. I'm sure if they got control of your mind, though, they could make you think they were a bat.
animator: (The secret will keep you alive;)

[personal profile] animator 2013-01-05 12:30 am (UTC)(link)
I think most of them aren't too concerned with what would probably qualify as vampire party tricks.

If only more people saw mind control or thought-probing as the violation it really is. Thankfully, more laws are starting to go into effect concerning what vampires can and can't do within the bounds of legality.